Tuesday 30 October 2012

Trying to get better at drawing.

In yet another attempt to get better at drawing I decided to try and sketch people quickly.
In not a proper realistic style, just trying to sketch however I'm using quickly but making it at least look like them.
That way I thought it'd mean I could quickly sketch someone easily then go into more detail quicker. Instead of drawing someone and having to constantly correct the mistakes along the way.

Here are a few of my Sketch dumps already.
Even if you don't know who they are, I think my drawings are getting better.
(you might want to open them up in a new tab to see them properly. there are quite a lot of drawings)






The last Sketch Dump is what I was doing yesterday. Hence Why I forgot to update.
I really wanted to draw and I don't let those moments pass.

Monday Update!....On a Tuesday

Okay so I had a very unpreductive day yesturday. I will get into why a bit later. But first, Here's a break down of what I still need to do.

1st Module
Reserach                       - DONE
Development                 -DONE
Back Story/ Script         -Need to type out
Model Sheets                -Need to edit a tiny bit, But then just needed to Print out on A3.

2nd Module
Research                - DOING (have quite a lot to do)
Development           - DONE

ANIMATIONS - Walk Cycle               - DONE X2
                             Facial animations       - May do some more
                             A random Scene        - DONE very roughly
                             Random extras          - DONE


I plan to finish my research and typing anything else up tonight as well as editing my model sheets slightly as suggested by the tutor.

So tomorrow, for my first module all I'll need to to is print out my Model Sheets.

For my second Module. I need to make my animations into proper (quicktime) Movie files before burning them onto a disk.

Hopefully this means I will be either done by tomorrow or Thursday (anything to avoid handing it in on Friday and risking being stuck behind many other people doing the same.)

Last but definitely not least!!!!!!!
...
..Some one needs to show me where on earth we go to hand in :S

Friday 26 October 2012

360° walk

Well I managed to do it.
It isn't the smoothest of animations, but I may go back to it after this project and add a few extra frames.
(I say after this because I want to press on and animate more things.)

So I'll show you my work process, mainly because I needed to work out how to do it.

 Starting off with my initial sketch  of showing a 360 stand still.
  Then putting copies side by side to print out and  edit the legs moving. I put 2 copies because I didn't know how many I'd  be using.
 Then this is me drawing walking legs over the top

Tested it to make sure it looked okay.

 Then after printing it out for a second time I put the detail over the top.
For my animation I'd actually leave the sketch work in, but I wanted to make sure it looked good so drew it out properly.



















This is the final thing.
As you can see it it a bit jumpy, so if it had more frames it'd look right. but this gives the right idea.

Friday Roundup

the second last week pretty much over, time to see what I've done.

Well I have a walk cycle complete so that's one thing I don't have to worry about.
But when it comes to everything else, like facial expressions and animating a scene, it's all very rough work.

So what I will do is keep what I have got, (as seen posted on here) and put them all into one movie and call it 'extras'. just to show that I have been doing work.
As I said in my last post I have got a rough copy of a first scene. Which I can either draw up properly, or bundle together what I have and just submit as is.

Something else I'm wanting to do is a 360° walk cycle. Mainly because as I'm doing it all traditionally and I needed to do 3/4 poses for my model sheets, I may's well do the same idea when doing a walk cycle.


Other than that I need to do research, which I hate doing as I never really take any influence from other things. I do when I'm stuck, but not when I have a good idea of what I'm doing. It's always been something I've not enjoyed doing, because I don't need to do it. But oh well, will be quickly writing about some artists over the weekend.


Next update will be on Monday, I will get into the habit of writing twice a week.
Mondays to give a list of things I need to do and an idea of time management
Fridays is to say when I actually managed to complete in the week.

Wednesday 24 October 2012

Tests part 2

Some more testing
I pretty much started creating the first scene of the story. So I will do that bit in order.



This one Shows the detail I'll be doing it in properly, however this was just drawn side by side, so I  need some extra frames in between.


When first doing this I  tried to blur it  traditionally.
But it didn't really look very good. So  did it on Photoshop instead.


















Some more random tests.


This one again is to show detail and  was actually properly traced so more  of what it should look like. 

  Going through emotions roughly.
This is a 360 view of him mid walk.
I plan to have him properly walking as it goes round  him.
I have a fun little plan for this one actually.

















Last up is other characters being animation.


 "HEY!"
 -shot-

Tuesday 23 October 2012

Realism Lock



I like to draw him a lot because in doing so I get use to his features and hopefully that means animating him will be easier; because then He'll actually look the same in each scene.

I decided to drwa him realisticly becuase again it'd give a better idea of how to structure his face
...
And I like to draw realism.

His hair is wrong because it make his head look too small.
So I may got back to it.
I also may not because I'm not the best at drawing hair without reference.

Thursday 18 October 2012

Quick Tests

Just some quick practices I doodled in class.
They weren't properly done (as in traced to make sure they are the same size or anything)
I just drew sketched side by side.









The kick isn't the best, I need to study how to draw more kinds of movement throughout the body.



Wednesday 17 October 2012

Digital Lock


It's a drawing of Lock, so I count this as doing work.....
....should have been doing animation tests...

Tuesday 16 October 2012

Lock Walking


Testing out how Lock walking will look with such long legs.
I personally rather like it.

took about an hour to do

Saturday 13 October 2012

Character Model Sheets

I think I'm done. I may ask if the backgrounds aren't too distracting, but other than that there's nothing else to work on.
 Elevations


 Emotions

 Dynamics